Best practices
From Digitally Left Behind Community
This initial list of best practices have been aligned to our taxonomy. It is clear that there is a significant focus on accessibility and usability, but less so on other areas in our taxonomy.
Best Practice | Taxonomy branch | Applicable to | Link |
Usability Guidelines For Web Design | Product - usability | Web Design | Link |
Goverment Digital Service - Service Manual | People - accessibility | Digital Services | Link |
Web Content Accessibity Guidelines (WCAG) for content that is: Perceivable, Robust, Operable, Understandable | People - accessibility | Web Content | Link |
Use short sentences & paragraphs | Product - usability | Web design | Link |
Make CTAs clear and obvious | Product - usability | Web design | Link |
Reinforce actions with familiarity | Product - usability | Web design | Link |
Optimize your design for mobile devices | Product - usability | Web design | Link |
Monitor your page loading speed | Product - usability | Web design | Link |
Continuously run A/B tests | Product - usability | Web design | Link |
Use bullets points | Product - usability | Web design | Link |
Usability testing | Product - usability | Any UX | Link |
Usability testing | Product - usability | Any UX | Link |
Usability testing | Product - usability | Any UX | Link |
Rules of UI Design | Product - usability | Any UX | Link |
UI Design Best Practices for Better Scannability | Product - usability | Any UX | Link |
ux design best practices | Product - usability | Any UX | Link |
Apply Consequence Scanning | Product - Consequence scanning | Any project | Link |
European Innovation Partnership on Active and Healthy Ageing | People | all | Link |
Human Factors (HF); User Interfaces; Generic spoken command vocabulary for ICT devices and services | Product - usability | Voice UX | Link |
Audio, video and multimedia systems and equipment activities and considerations related to accessibility and usability | People - accessibility | Audio Video UX | Link |
Human Factors (HF); Personalization and User Profile Management; Architectural Framework | Product - Profile UX, Security, Privacy | Any UX | Link |
Information technology -- User interfaces -- Accessible user interface for accessibility settings | People - accessibility | Any UX | Link |
Human Factors (HF); AT Commands for Assistive Mobile Device Interfaces | People - accessibility | Inteoperabilty | Link |
Ergonomics of Human System Interaction | People - Ergonomics | Any UX | Link |
European Accessibilty Act | People - accessibility | Any UX | Link |
The European Standard for Digital Accessibility | People - accessibility | Link | |
IBM Accessibility Toolkit | People - accessibility | Link | |
Cards for Humanity | People - Inclusivity/UX | Any UX | Link |
Tarot Cards of Tech | People - Consequence planning/inclusivity | Any UX | Link |
Principles for Technologists | People - Usability/UX/tech ethics etc | Any UX | Link |
GDS Digital Inclusion Outcomes Framework | People - Inclusivity/UX | Link | |
Digital Inclusion Evaluation Toolkit | People - Inclusivity/UX | Link | |
Web Content Accessibility Guideliness 2.1 | People - accessibility | Any UX | Link |
Web Content Accessibility Guideliness 2.0 | People - accessibility | Any UX | Link |
IBM Accessibility Checklist | People - accessibility | Any UX | Link |
Inclusive Design Guideliness | People - Inclusivity/UX | Any project | Link |
Inclusive Learning Guideliness | People - Inclusivity/UX | All for inclusive learning | Link |
GDS Profiles/Personas with disabilities and impairments | People - accessibility | Link | |
WAI-ARIA Guidelines | Link | ||
React Aria | People - accessibility | Link | |
Inclusive Design | People - Inclusivity/UX | Link |